PC, 3DS, iOS, Android (PC version covered)Īfter kicking off Kartography last week with the mediocre Hello Kitty Kruisers (which scored 13/40), it’s time for game two to drive up to the… um, judging chamber. It’s a neat way of causing problems for the lead player without condemning them to a certain hit.Kartography is my regular series in which I look at licensed kart racers throughout gaming history, and figure out where they fit on my all-time kart game leaderboard.įor more information on my scoring policy for Kartography, check out this introductory article. But if they manage to pass through the green one, they can keep going. If the racer hits a red beam, they’re pulled into the air and lose time. They hover ahead of the course and cycle between red and green beams. When a player activates the UFO bonus, it sends three flying saucers ahead of the first-place racer. Garfield Kart‘s lead-killer item works differently. They only appear for competitors in the lower ranks, and only target the lead player, meaning they’re almost always solely a spoiler tactic. No Blue Shellsīlue Shells are a menace in Mario Kart. Hitting another racer with the wand swaps your positions in a kind of slingshot effect, pulling them backwards while launching you forward. The Magic Wand, however, combines these two roles. Most items in kart racers serve one of two functions: strengthening your position or weakening your enemy’s.
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